40 credits at level HE4
In this module, students will have the opportunity to apply and integrate many of the techniques and approaches that they have covered on the course. The Team Project requires students to:
1. Develop investigation and communication skills
2. To apply practical skills in a coherent and focused manner
3. To critically evaluate different techniques and approaches in the context of a particular problem
4. To apply creativity in the construction of a prototype.
5. To plan a formal and structured evaluation of a product
6. To work as a team and manage their time and efforts appropriately
7. To manage their own learning
Teams will be required to select an area of enquiry and plan their activities so that some substantial, creative product is designed, prototyped and then evaluated in a structured manner. Every team member will be required to maintain and publish electronically (eg using a blog) a record of his/her activities in the project. This record will be assessed throughout the course of the project.
Each team will have a supervisor whose role is to provide academic support and guidance. In general, the supervisors will work as a team to provide the best possible support for the students.
A projects committee will consider all project titles before teams can start work. Allocation of projects will take account of the academic requirements of the module, the career aspirations of the students and the resources available. All students must be studying on the Games Design programme.
During the course of the project, the teams will hold regular meetings with their supervisors. At these meetings, the supervisors may advise, but they will not lead the teams. The Team Project is a student-centred learning activity. The project supervisors will, where necessary apply a scaling factor to the individual students mark allocated for group work elements. This will allow the supervisors flexibility when considering individual contributions to group work.
when you have successfully completed this module you will:
to demonstrate that you have achieved the learning outcome you will:
|1.||K3 Formulate, specify and present original game-play concepts and mechanics||Produce documents, presentations and artefacts that illustrate and demonstrate original game-play|
|2.||S1 Produce concept and pitch documents
||Write, present and defend a pitch to the supervisor(s)|
|3.||S2 Produce design documents
||Write a design document and use it as the basis for an artefact to be created by the team|
|4.||O1 Create and manage projects and schedules
||Create a logical and realistic schedule for the project|
|5.||O2 Work in teams to achieve defined objectives
||Show evidence of meetings with decisions, action items etc|
|6.||O3 Respond appropriately to critiques of individual and team work
||Maintain an online project journal (eg in the form of a blog) which reflects the development of your thinking|
|7.||O4 Set and communicate objectives for a team
||Maintain a project plan, allocating work as appropriate|
|8.||O5 Work productively in a studio-based environment, demonstrating reflective learning and an ability to discuss and present experiences and elements of work
||Maintain an online project journal (eg in the form of a blog). Use your online journal to write an individual report which reflects the development of your thinking and present this thinking in your Viva.|
Your achievement of the learning outcomes for this module will be tested as follows:
|Description||Design Document, Pitch and Plan||Monthly milestone presentations||Reflective Learning Element. This is assessed from your own online project journal, Indivdiual report and Viva.||Final Report|
Before taking this module you must have successfully completed the following:
No restrictions apply.
Dawson C, 2005, Projects in Computing and Information Systems, Addison Wesley
Zobel J, 2004, Writing for Computing Science, Springer-Verlag UK
Rosenberg B, 2005, Spring into Technical Writing: For Engineers and Scientists, Addison Wesley
Schell J. 2008, The Art of Games Design
|Host Subject Group:|
|User Name||Date Accessed||Action|