15 credits at level HE5
This module builds on the skills and expertise developed in the Introduction
to Animation module and introduces some new skills and terms. Much
emphasis will be placed on working creatively within the medium and
understanding historic and contemporary methods within animation. You will
work with peers with a focus on working within a multiplatform team under
the direction of your tutors to complete the animation aspect of a brief that
includes drawn animation production.
• Elements of animation
Animation production process (e.g., generating concept, creative
design, writing a script, producing a storyboard, sourcing and recording
voices, sourcing and recording sound, producing layouts and
backgrounds, slugging (timing), producing the animation and using post
production techniques); project planning; introduction to the production
brief; context of the brief; underpinning philosophy of the brief; creativity
in the production process; taking inspiration from other disciplines and
applying it to multiplatform production where relevant.
• Creative aspects of animation processes
Creativity in aspects of animation production (e.g., imagination; physical
design; scripting; aesthetics; composition); analysing a variety of
animations for creative elements.
• Technical skills
Importance of drawing in communication and design; life drawing (e.g.,
how the body is built, poses, balance, expression); character design
and construction (e.g., how characters work in animation, character
sheets, expression sheets, character construction sheets, turn-a-
rounds, pose sheets); drawing styles (e.g., cartoon styles, realistic
styles); advanced techniques in Maya, Flash and Toon Boom.
• Transferable skills and PDP
e-PDP; refection on experiences; action planning; planning work
schedules; self management; working with others as part of a team;
pitching skills; giving a presentation; health and safety.
This module will be delivered through practical face-to-face sessions. You
will attend lectures, seminars, workshops and work on case studies and
give presentations. For your assessment, you will participate as a member
of multiplatform production team and produce the animated elements of a
product for a live brief. The brand, identity and the delivery mechanism for
the product will be decided upon by tutors who will direct and manage the
production of the product. You will make a range of production choices and
creatively interpret the brief.
when you have successfully completed this module you will:
to demonstrate that you have achieved the learning outcome you will:
|1.||Understand the creative processes at work within the production.||1.1 Explain and justify the creative choices you and your team have made when carrying out a given production brief.|
|2.||Know how to work effectively as a part of a production team.||
2.1 Work effectively as a part of a multiplatform production team.
|3.||Know how to work safely as a part of a production team.||3.1 Devise a suitable risk assessment for your tasks and work safely as a part of a multiplatform production team.|
|4.||Demonstrate technical skills in your specialist skill area.||
4.1 Design and undertake the technical construction of a character and produce character sheets, expression sheets, character construction sheets, turn-a-rounds, and pose sheets.
4.2. Use industry standard software correctly in the production of a creative and technically competent piece of animation.
4.3 Produce a creative and technically competent piece of animation to a given brief.
|5.||Be able to analyse problems when making productions and find ways to overcome them.||5.1 Analyse the problems you encountered in your production work and how you overcame them.|
|6.||Evaluate you working practices and devise an action plan for improvement.||
6.1 Evaluate your working practices in terms of skills and team working and devise an action plan for improvement.
6.2 Comment critically on how the work you have undertaken relates to theoretical concepts covered in the module.
Your achievement of the learning outcomes for this module will be tested as follows:
Before taking this module you must have successfully completed the following:
No restrictions apply.
Blair, P. (1998) Cartoon Animation. USA: Walter Foster Publishing
Michalko, M. (2001) Cracking Creativity, Berkeley: Ten Speed Press.
Michalko, M. (2006) Thinkertoys: A Handbook of Creative-thinking
Techniques, Berkeley Calif: Ten Speed Press
Thomas, F. and Johnson, O. (1997) The Illusion of Life. London:
Wells, P. (2006) The Fundamentals of Animation. Switzerland: AVA
Whitaker, H. and Hallas, J. (2002) Timing for Animation. London: Focal
White, T. (1998) The Animator’s Work Book. USA: Watson-Guptill
Williams, R. (2001) The Animator’s Survival Kit. London: Faber & Faber
|Host Subject Group:||Theatre and Film Studies|
|User Name||Date Accessed||Action|