20 credits at level HE6
People and project management is designed to further develop students into independent thinkers and problem solvers as they embark into employment in the music and creative industries. The module aims are to work in a real life environment taking on a role of responsibility for a particular project to a real working brief. Students will look at how to identify a management role for a specific part of the project, choose the most appropriate management plan and increase their ability to motivate others and empower others to perform tasks for the various stages of developing the project. Students will also plan, direct, manage delivery, close and evaluate the project. Students will pitch their management and project skills either obtained whilst at University or externally to tutors in an interview type environment. Students will sign a contract/project plan agreed by both parties to meet essential milestones towards successfully completing the project.
Defining your Role - understanding the skills and qualities required of project managers in the music and creative industries
Understanding individual and team needs, adapting to situations and different individual needs
Persuading and influencing others by using the most appropriate style
Your role as a developer of others, recognising and rewarding contributions, identifying and managing the talent in your team, enable others to act and take responsibility
Personal Development - Identifying the key steps to success over a number of set milestones and creating a personal action plan
Planning, scheduling, estimating, risk management; resource allocation and closing contracts
Project successes and failures, professional issues, responsibilities and duties of a project manager
A blended learning approach will be used to deliver the module which means that it will be delivered face-to-face with some supportive online learning. As the module is very practical, the predominant teaching strategy is experiential learning which means you will learn through doing, researching, and reflecting on your experiences. You will draw out key learning points which will be useful for you both personally and professionally. You will also attend workshops and participate in tutorials to develop your skills and help you prepare for work when you leave University. During your work-based practice you will receive mentoring from your tutor and various industry guest visitors. You will complete a contract/project plan agreed by both student and tutor and will include roles, responsibilities, deadlines and conditions.
Overall, you will spend 200 learning hours on this module and a breakdown of how this time will be spent is shown below.
Tutor led taught sessions 77
Personal Study 102
There are two items of assessment the first is an annotated portfolio of work practice. Your portfolio will contain evidence that you can demonstrate that you have completed all agreed milestones set out in the project plan/contract. Examples of evidence you may include in your portfolio are:
o Communication with colleagues and external companies eg emails, log of phone calls (including content of conversation) and meeting minutes
o Any visual/design imaging eg posters, artwork, photographs, logo’s
o Audio eg CD’s, USB sticks etc
o Legal contracts eg artist, production, printing, distribution, duplication, design
o Promotion eg newspaper, magazine cuttings, internet, QR tags, guerrilla marketing
For the second assessment you will produce a written report, this will show how you have further developed your skills through negotiating, planning and undertaking the tasks set out in the project plan/contract. You must also show that you have conducted in-depth research and applied findings to any project-related problems. In addition you will select specific theoretical concepts, principles and/or theories and critically evaluate how they relate to your project plan and work in the Music and Creative Industries.
You will be provided with feedback on your assessment work-in-progress.
when you have successfully completed this module you will:
to demonstrate that you have achieved the learning outcome you will:
|1.||1. Compare and contrast effective project management skills||1. Develop working practices, methods and processes relevant to people and project management.|
|2.||2. Negotiate, plan and undertake a project role that meets your personal and professional needs, and which requires you to extend your knowledge and skills people and project management||
2.1 Compile elements and meet deadlines to complete project, explore the skills and qualities required of project a manager
2.2 Maximise the creative use of project skills
|3.||3. Evaluate theory and practice.||3. Select specific theoretical concepts, principles and/or theories and critically evaluate how they relate to your project|
Your achievement of the learning outcomes for this module will be tested as follows:
|Description||Critically reflective Report||Portfolio demonstrating achievements|
There are no prerequisites for this module.
No restrictions apply.
Northouse, Peter G (2007), Leadership: Theory and practice, Sage Publications Ltd
Owen, Jo (2005), How to lead, Pearson Education Ltd
Owen, Jo (2006) How to manage, Pearson Education Ltd
|Host Subject Group:||Creative Technologies|
|User Name||Date Accessed||Action|