20 credits at level HE4
The use of physical effects within the Special Effects industries is widespread, from the generation of props and miniatures to prosthetics and maquettes.
All of the above require material and process considerations, plus the key physical techniques of mould making and casting to enable practitioners to complete their work effectively.
This module aims to introduce students to the basic 3D physical techniques required within the physical effects industry and in doing so enable students to understand and apply the key techniques and approaches available to them in the completion of a variety of models.
The range of techniques generated should then enable the students to become well versed in the principles surrounding the techniques and able to be reflective practitioners via the development of a journal that can also serve as a reference document for their future years on the course of study.
The module will be delivered via a series of practical sessions that cover each of the key elements required for successful completion of this module. Emphasis will be placed in throughout on the need for students to experiment with different mediums, explore what the potential of each offers them and reflect both on the process and their use of the techniques shown on an individual basis.
Wherever possible, industry demonstrations will be utilised but wherever this is not possible/practical, students will be made aware of the industry use of the techniques shown via in class discussion or case examples.
The syllabus will include:
Casting and mouldmaking general rules and approaches
Lifecasting head, body parts, using alginate
Lifecasting -using silicone (industry demonstration)
Mould making silicone moulds (Rhodorsil) for rigid casts
Plaster/herculite moulds for flexible casts
Material selection fit for purpose/cost, etc.
Manufacturing approaches vac forming, fibreglassing, scratch build one-offs, etc.
Modelmaking props, miniatures, etc.
Health and Safety issues would be discussed during all techniques
All students will be expected to take part in each element unless they have health related issues that would pose a health and safety risk to either them or their peers (for example, skin complaints, claustrophobia).
The module will be delivered via a series of practical sessions that cover each of the key elements required for successful completion of this module. Emphasis will be placed in the early stages on the need for students to experiment with different mediums and explore what the potential of each offers them as an effects artist.
The module will be assessed via two assignments, outlined further below.
Assignment 1 will require each student to develop a series of physical elements as demonstrated during the course of study
Assignment 2 will utilise the elements generated in task 1 for the creation of a reflective journal that could then be used by them as a reference document in future years.
when you have successfully completed this module you will:
to demonstrate that you have achieved the learning outcome you will:
|1.||Understand the range of materials and methods of construction available to you for the purpose of generating physical artefacts||Develop a range of physical artefacts using appropriate materials and construction methods|
|2.||Demonstrate the ability to reflect on the range of physical techniques available for the creation of various outcomes||Create a reflective journal of work that offers a personal analysis of the methods and their appropriate uses.|
Your achievement of the learning outcomes for this module will be tested as follows:
|Description||The development of a range of physical techniques/artefacts (moulds, casts, models, etc)||A reflective journal based on the techniques/artefacts developed through element 1.|
There are no prerequisites for this module.
No restrictions apply.
Buckles, G.M.(May 1991) Building Architectural and Interior Design Models Fast!: An Easy to Follow Step-By-Step Guide to Constructing Design Studio Models. Belpine Pub Co; ASIN: 0962929441
Pinteau, P (December 2004) Special Effects: An Oral History. Harry N. Abrams, Inc. ISBN: 0810955911
Mitchell, M (July 2004) Visual Effects for Film and Television: Focal Press. ISBN: 0240516753
Trudeau, N (May 1995) Professional Model Making: A Handbook of Materials, Methods and Techniques for Architects and Designers. Whitney Library of Design. ISBN: 0823040984
Spenik, R (September 1998) Successful Cold Casting and Mould Making. Stobart Davies Limited. ISBN: 0854420819
Sutherland, M (November 1999) Modelmaking: A Basic Guide (Norton Professional Books for Architects & Designers). W.W. Norton & Company Ltd. ISBN: 0393730425
Criss B. Mills, C.B (February 2000) Designing with Models: A Studio Guide to Making and Using Architectural Design Models. John Wiley & Sons Inc. ISBN: 047134589X
Debreceni, T (January 2009) Special Makeup Effects for Stage and Screen: Making and Applying Prosthetics. Focal Press. ISBN 0240809963
Neat, D (May 2008) Model-Making: Materials and Methods. The Crowood Press Ltd; illustrated edition. ISBN 1847970176
|Host Subject Group:||Creative Technologies|
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