20 credits at level HE5
To gain an understanding of the role of a supervisory and participant member of a special effect development team. To gain increased exposure to the process workflow and different roles and personnel skills that will be encountered in a typical effects project. Students will also gain more realistic experience and knowledge to help them allocate resources and personnel and to devise suitable approaches to fulfil the requirements of a brief. They will also sample the different types of project available within this area.
The choice of project will be determined by the lecturer, participating partner companies and from student suggestions. The project will be essentially a student centred activity. Advice, tutorials and informal sessions with the project tutor (as well as regular scheduled status meetings) will be essential features of the module. At Level 2 a student would be expected to contribute in a participant role and also under a process of work allocation with the 3rd years as supervisory members of the team. Level 2 students are under the strategic management of level 3 students who are taking part in the SFX3002 Multi Year Project module.
Level 2 students may supervise sections of the team (under the guidance of a level 3 student) and micro-manage the team on a day to day basis as well as contributing to development purely as junior participants in the project. Their contribution would be in the following areas where they would be expected to provide creative input and assist in practical developments as well as provide development of an end product:
Evaluation of a specific Special Effects scenario or area for investigation.
Co-ordination of personnel and resources to best accomplish the projects goals
Structured analysis of the problem, implementation of production guidelines such as milestones and project planning.
Low level operational task assignment to individual team members.
Co-ordinate Structured design and testing of solution, where appropriate.
Co-ordination of project solutions.
Communication of ideas and outcomes.
An intensive course of lectures and/or workshops over the course of the module will be used to introduce and/or develop subject matter in areas relevant to the projects. As far as possible the subject matter will be developed by a combination of lectures, practical work, and interpretation of theory in a team based workshop context. This module will be assessed by completion of all the assignments. This must be submitted in multiple parts of increasing depth and application at key points in the project lifecycle
when you have successfully completed this module you will:
to demonstrate that you have achieved the learning outcome you will:
|1.||K3 Devise, specify and deliver original Special Effects concepts and mechanics||Produce documents, presentations and artefacts that illustrate and demonstrate original Special Effect designs/developments|
|2.||K4 Determine appropriate strategies for effective delivery of Special Effects||Reviewed and critiqued a Project Plan with evidence of analysis, development, maintenance and review for delivery of a special effect scenario|
|3.||C6 Demonstrate creativity in the production of resources||Reflective written case study and presentation of project achievements|
|4.||O2 Work in teams to achieve defined objectives||Maintain an online/offline project journal which reflects the development of your thinking|
|5.||O3 Respond appropriately to critiques of individual and team work||Create written progress reports showing team status, records and plans of action|
|6.||O5 Work productively in a studio-based environment, demonstrating reflective learning and an ability to discuss and present experiences and elements of work||Maintain an online/offline project journal which reflects the development of your thinking|
|7.||S3 Formulate testing and safety design strategies for Special effects||Written testing/safety plan for individual components of project|
|8.||O1 Create, manage and deliver projects and schedules||Assessed through status presentation and delivery of project|
Your achievement of the learning outcomes for this module will be tested as follows:
|Description||Mid stage status report and Project Plan review||Completion stage project status presentation||Project delivery Case Study and report/journal, requiring novel solution||Continuous Assessment based on student input to teamwork|
Before taking this module you must have successfully completed the following:
No restrictions apply.
C. Finance, S. Zwerman (2009) The Visual Effects Producer: Understanding the Art and Business of VFX, London, Focal Press
T Debreceni, (2009). Special Makeup Effects for Stage and Screen: Making and Applying Prosthetics, London, Focal Press
J Vinther (2003). Special Effects Make-up: For Film and Theatre, London, Methuen Drama
N Brooks (2005). Mouldmaking and Casting: A Technical Manual, Grantham, The Crowood Press Ltd
C Kenworthy (2009). Master Shots: 100 Advanced Camera Techniques to Get an Expensive Look on Your Low-Budget Movie (2nd edition),Studio City, CA, USA
C Thurlow (2008). Making Short Films: The Complete Guide from Script to Screen 2nd edition, Basingstoke, Berg Publishers Ltd
|Host Subject Group:||Creative Technologies|
|User Name||Date Accessed||Action|