20 credits at level HE6
To gain an understanding of the role of a strategic management within special effect development projects. To gain increased exposure to the process workflow, project initiation, evaluation and specification, setup of resources and project management of a typical project. Student will also be able to, through the three years of taking the Multi Year Project Module, sample the different types of project available within this area.
The choice of project will be determined by the lecturer, participating partner companies and from student suggestions.
The project will be essentially a student centred activity. Advice and informal sessions with the project tutor will be an essential feature of the module. At Level 3 the student would be expected to strategically manage the project, initiating it, planning and specifying the project deliverables and running the project until the handover in the second semester. They would manage and structure the team and manage the team on a day to day basis in its initial phase as well as contributing to development. Their contribution would be in the following areas where they would be expected to provide creative input and assist in practical developments as well as provide development of an end product:
• Identification, analysis and evaluation of a specific Special Effects scenario or area for investigation.
• High level task allocation and progress monitoring
• Planning and management of personnel and resources to best accomplish the projects goals
• Structured analysis of the problem, implementation of production guidelines such as milestones and project planning.
• Design solution specification and project methodology
• Management of project solutions.
• Communication of ideas, outcomes, roles and duties
An intensive course of lectures and workshops over 3 – 5 days will be used to introduce the participants to the subject matter. As far as possible the subject matter will be developed by a combination of lectures, practical work, and interpretation of theory in a team based workshop context.
This module will be assessed by completion of all the assignments. This must be submitted in three parts, a, b, c and d of increasing depth and application at key points in the project lifecycle.
when you have successfully completed this module you will:
to demonstrate that you have achieved the learning outcome you will:
|1.||S1 Produce conceptual designs and specification documents||Produce design concepts and specifications to match requirements of project sponsor|
|2.||S2 Produce project outline and specification documents||Produce a Project Plan for delivery of a special effect scenario|
|3.||S3 Formulate testing and safety design strategies for Special effects||Written testing/safety Plan for individual components of project|
|4.||C1 Critique, Analyse and review documents relating to Special effects||Written testing/safety Plan for individual components of project|
|5.||C2 Demonstrate the ability to deconstruct and critique Special Effects development techniques||Reflective written case study and presentation of project achievements|
|6.||O1 Create, manage and deliver projects and schedules||Successful initiation and handover of project assessed through reports and status presentations|
|7.||O4 Set and communicate objectives for a team||Maintain an online/offline project journal which reflects the development of your thinking|
|8.||O5 Work productively in a studio-based environment, demonstrating reflective learning and an ability to discuss and present experiences and elements of work||Reflective written case study and presentation of project achievements|
Your achievement of the learning outcomes for this module will be tested as follows:
|Description||Initial specification and Project Planning||Mid stage project status presentation Completion stage project status presentation||Project||Project handover Initiation and production Case Study, requiring novel solution|
Before taking this module you must have successfully completed the following:
No restrictions apply.
Eckes, G (2002). Six Sigma Team Dynamics: The Elusive Key to Project Success. Wiley
Finance, C. Zwerman, S (2009). The Visual Effects Producer: Understanding the Art and Business of VFX. Focal Press
Maginn, M (2004). Making Teams Work: 24 Lessons for Working Together Successfully. McGraw Hill
Meredith Belbin , R (2010). Team Roles at Work, 2nd Edition. Butterworth-Heinemann
Maylor, H. 1999 “Project Management” Financial Times Management
British Standards Institution 1996 “Guide to Project Management” (BS6079) BSI
Burke, R. 1999 “Project Management Planning and Control” Wiley
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